In Case of a Prequel . At such a rate, the entire planet would be depopulated in a decade. However, Commander Shepard later discovers that Sovereign and its brethren are actually the masterminds behind the Prothean genocide. [17] Other ideas for an ending revolved around the Reapers' attempts to stop organics from utilizing dark energy due to its cumulative entropic effect that would hasten the end of the universe, or to prevent the universe's inevitable descent into the opposite of the Big Bang by focusing their attention on organic species with biotic potential. [2] When the Reaper fleet is revealed in dark space, they are shown to all share the same basic design, but with great diversity in limb number, shape and orientation, some with extended heads and others having multiple glowing lights. Occasionally, to bolster husk defenses the Reapers will employ devices known as Barrier Engines that cocoon individual husks in a durable biotic barrier or possess certain husks to improve their combat prowess. The Protheans developed a plan to forestall the impending Reaper attack for future generations of sapient, spacefaring species. You exist because we allow it. See more ideas about mass effect, mass effect reapers, mass. The Reapers employ servants who are often altered into synthetic-organic life forms. While Reapers are undoubtedly beings of terrible power and ferocity, a single Reaper would not be able to survive the combined might of the assembled Citadel races in a direct assault. This may illustrate the variety of Reaper subtypes, as it is revealed during the Reaper invasion of the galaxy that several different varieties of Reaper exist. Shepard is able to stop the process and destroy the Human-Reaper. [3] As part of their perpetual plan for the galaxy's organic species, the Reapers set up the Citadel and created the docile Keepers as its caretakers; it is in fact a giant mass relay, the mass transit devices used by starships to traverse the galaxy in the Mass Effect universe. Take your favorite fandoms with you and never miss a beat. Speculation in the Codex suggests that each individual Reaper has a massive element zero core which, coupled with the likely enormous quantities of energies at its disposal, allows it to generate the staggering mass effect field needed to land ships of their size on a planet. Commander Shepard tracks the Leviathans to 2181 Despoina, discovering the Reapers' beginnings from them. Reapers and their technology have been observed to exert a disturbing influence on organic beings. At first, it was presumed to be Saren's flagship by those who encountered it; Sovereign did act as transport for the rogue Spectre and his minions. They created an "Intelligence" to solve the problem of organics and synthetics killing each other. In this ending, Shepard destroyed all synthetic life, including the Reapers. The Reapers employ servants who are often altered into synthetic-organic life forms. Its true that a few Reapers will go down each cycle, but each cycle adds far more. We have a great online selection at the lowest prices with Fast & Free shipping on many items! [26] Sal Basile from Ugo.com considered the first time Shepard encounters a charging Husk after it is detached from a "dragon's teeth" pillar and Sovereign's reveal of the truth about the Protheans and the Reapers to be among the series' most shocking moments, setting a defining tone that it is not a simple "lasers set to stun" space game. The Leviathans disable the capital ship above their planet and permits the galaxy's militaries to deploy their "artifacts" among Reaper troops, allowing the Leviathans to turn some Reapers against each other. But that numerical advantage is neutered by the Empire's speed advantage. Mass Effect Wiki is a FANDOM Games Community. If I am remembering Mass Effect correctly, the Reapers would have a large numerical advantage in space. The scientists succeeded, but could not do anything about their own population numbers, so they still died out along with the rest of their race. Shepard soon after discovers the Catalyst, an artificial intelligence which embodies the Reapers' collective consciousnesses and memories, also known as the Leviathans' "Intelligence". However, the Prothean scientists used a reverse-engineered prototype mass relay, travelled to the Citadel, and altered the Citadel signal. The Reapers are colossal entities which reside in dark space, the vast, mostly starless space between galaxies, where they hibernate and remain dormant for recurring cycles of fifty thousand years. The virus can be countered; one of the known ways is to set an unshackled artificial intelligence upon it. Even without their indoctrinating influence, Reapers are immensely powerful warships and their technology is devastating. He immobilizes them using his newfound abilities, failing to realize that he himself is indoctrinated. However, this Intelligence turned on them, slaughtering most of their kind and processing others into the very first true Reaper, Harbinger. The Reapers are a fictional fleet of sentient starships that serve as the main antagonists of the Mass Effect trilogy. It is a colossal dreadnought, several times the size of any known vessel – even dwarfing the massive asari flagship, Destiny Ascension. As the Reaper fleet draws closer towards the galaxy, Dr. Amanda Kenson was exposed to a Reaper artifact showing her visions of the Reapers' plan: to enter the galaxy using the mass relay in the Bahak System, which sits at the edge of the galaxy. The Reapers also learn their forebears' location and a Sovereign-class ship shows up to investigate. The incomplete Human-Reaper is composed of facsimiles of the skull, arms and ribcage of a human with its lower spine and torso still under construction by the time of its discovery in 2185 CE. The rear-most of the larger legs have crescent-shaped extensions. Known products of such research include the Thanix cannon, the Thanix missile, the M-597 Ladon, and parts of EDI's AI. It concludes the story of Commander Shepard, an elite human soldier who is tasked … The Reapers are ancient organic machines that have are the harbingers of mass destruction that slumber in the darkest reaches of space for fifty thousands years at a time. "Ah, Yes, Reapers" originates from a scene in Mass Effect 2, where Commander Shepard is speaking to the council. The Illusive Man, having captured the VI, in turn reveals this to the Reapers. However, this Intelligence turned on them, slaughtering most of their kind and processing others into the very first true Reaper, Harbinger. By taking refuge in dark space, the Reapers ensure they will not be discovered by accident and destroyed while they wait for their vanguard to open the Citadel mass relay. Upon defeat of the Sovereign-manipulated Saren, the Reaper loses its defenses and is destroyed by the combined might of the Citadel's defenders. The Reapers are only known to have used this option once, when they used the Collectors to conduct mass raids on human colonies as part of a plan to create a human-based Reaper. Alternatively, Shepard can refuse the Catalyst's options, claiming that such a decision is unacceptable. Despite this betrayal, the surviving Leviathans do not believe the Catalyst was a "mistake" and believe the Catalyst's use of the Reapers is part of an experiment on a galactic scale to seek a truly permanent method of preserving life. If the level of galactic readiness is high enough, however, the Crucible fires properly and Shepard manages to possibly survive the event. [28] In 2013, the Reapers placed #97 on GamesRadar's list of 100 best villains in video games,[29] and #21 on a reader's poll organized by Guinness Book of Records for their list of top 50 video game villains of all time. As Sovereign explains, "By using it [mass relay technology] your society develops along the paths we desire." [11] There are however certain sequences in Mass Effect 3 which involve smaller versions of Reapers landing on planets to do battle with Shepard. If Shepard chooses to merge organic and synthetic life, the process obliterates the Commander but transforms all organics and synthetics across the galaxy into hybrid beings; organics would gain perfection through technology while synthetics gain understanding of organics. Available in a range of colours and styles for men, women, and everyone. Fifty thousand years before the current galactic era, the Reapers initiated a purge against the Protheans, the dominant spacefaring lifeforms at the time. Isolated pockets of geth mobile platforms still continue to serve the Reapers, however, their programs having been replaced entirely with Reaper codes instead, though only making up a small fragment of the overall geth forces no longer under their command. A Prothean VI named Vendetta reveals that the Catalyst is in fact the Citadel. A Cerberus science team was indoctrinated by being inside a Reaper that had otherwise been floating derelict for 37 million years, its only obvious activity being mass effect field generation. The trap created by the Reapers was simple. The Reapers are the primary antagonists of the entire Mass Effect trilogy. This end result is believed by the Catalyst and the Reapers to be inevitable, a consequence of technological advancement; organics will always create synthetics to improve their own state of existence, and synthetics themselves will evolve by means of surpassing their creators. Because the Reapers first enter the galaxy at the point that they have ensured will be the center of galactic politics, information and finance, they are able to cripple any resistance almost before the Citadel civilizations have any idea that they are under attack. For millions of years, the Reapers existed for the sole purpose of ensuring the ongoing existence of organic life in the galaxy, based on the assumption that all synthetic intelligences will eventually destroy their organic creators. There are several varieties of Reaper, which vary significantly in size, purpose and firepower. Now that the controversy surrounding the game has died down somewhat, let’s explain the various endings to Mass Effect 3.The original Mass Effect trilogy was a role-playing action series that put players in control of Commander Shepard, a veteran soldier in an intergalactic war. The continuity of life in the galaxy is assured through this cycle of extinction, as it ensures that organic life will never be fully exterminated before its time by synthetic life, as was demonstrated by the quarians and the geth. The Reapers are a race of hyper-advanced machines that existed over 50,000 years ago. Kotaku's Gergo Vas considered Shepard's multiple encounters with the Reapers to be some of the original trilogy's most iconic moments. The Reaper invasion of Earth is depicted prominently in promotional and marketing material for the March 6, 2012 launch of Mass Effect 3. Indoctrination can drive people mad outright, and people deemed useful by the Reapers are given just enough free will to remain competent at their tasks. At some point Sovereign became aware of the Conduit and swayed a significant number of geth into worshiping it. A sentient species would develop an FTL drive, but would still be limited in its speed. The Reapers and their technology are capable of brainwashing organic life through a mind control process called indoctrination. Not everyone dismissed Shepard's warning, it seems. Shepard knows the Reaper fleet, though dormant and hibernating, is still out in dark space and vows to find some way to stop them. [10] To reinforce the idea that its construction is incomplete, the team exposed a lot more of the Reaper-Human Larva's interior components and structures. Harbinger and the rest of the Reapers, who have already been on the move since the destruction of Sovereign, are shown approaching the Milky Way, setting the stage for the Reaper War.[3]. Harbinger indicates that being turned into a Reaper is a form of rebirth. Entire civilizations can be delivered into the Reapers' hands by the indoctrination of a few influential individuals. During their invasion at the end of each cycle, the Reapers gather and "process" vast numbers of individuals from each of the galaxy's sentient spacefaring races. It’s later revealed in Mass Effect that the keepers were probably either conquered, created, or indoctrinated by the Reapers. Husks are aggressive, mindless drones, created from organic beings that are exposed to Reaper technology, such as dragon's teeth, resulting in their organic bodies being consumed by cybernetics. Over the following weeks, the galaxy's population centers are conquered or annihilated one by one as the Reapers inexorably advance. Within days, the Batarian Hegemony was effectively wiped out. In response, the Reapers assault Sanctuary. [20] Shepard would later fight a revived and transformed Saren, who is possessed by Sovereign through his grafted cybernetics and resembles a husk with a turian silhouette. In terms of attrition, the Reapers still win because they work on a very different supply scenario. Colossal in size, Reapers are known to range from 160 meters to over 2 kilometers in length. After Shepard brings up the Reapers, the main antagonist of the series, one of the council members dismisses the idea by saying: "Ah, yes, 'Reapers'. With the Human-Reaper destroyed and the Collectors defeated, the Reapers lose powerful allies. Further, Sovereign implies that the presence of the mass relays would lead the sentient species down a predetermined route with regards to weapons and armor technology (both of which are based upon element zero technology for the Citadel races). However, while trying to find a way to apply this technique to the Reapers themselves, he underestimates the signal's strength, alerting the Reapers to his activities. [15] Saren was designed to show signs of extensive cybernetic alterations as a result of coming under the Reaper Sovereign's influence, but not severe enough to a point that he comes across as an obvious monstrosity. [12] This class of Reapers, known as Destroyers, are 160 metres high and are given Sovereign's unused design of a leaf insect nymph silhouette. The Reapers then use their control of the Citadel and its data to begin the most sinister phase of their attack. According to the VI, the galaxy experiences the same paths and conflicts during each cycle - "the same peaks of evolution, the same valleys of dissolution" - expressed in different forms. Within days, the Batarian Hegemony is destroyed, Earth falls, the Systems Alliance Navy is in full retreat, and a massive offensive is launched against the Turian Hierarchy. [18], 3D model of a Reaper Destroyer, as presented in, "We had other influences in our game besides classic, in which their contemporary civilizations would collapse after creating synthetic lifeforms that turn on their creators, entropic effect that would hasten the end of the universe, "Major events in the Mass Effect timeline", "Here's Why Mass Effect's Villains Were So Excellent", "The 11 Sci-Fi Influences That Made Mass Effect", "Arcade Arcana: Star Control II–Mass Effect's Estranged, Spiritual Father", "Mass Effect's abandoned 'cyclical' ending", "BioWare: Mass Effect 4 due "late 2014 to mid-2015, "Ex-BioWare writer discusses dropped ideas for Mass Effect trilogy ending", "Mass Effect 3 ending: BioWare admits fans needed "more closure, "A Beginner's Guide to the World Of Mass Effect", "Mass Effect 3: Take Earth Back Cinematic Trailer", "Mass Effect 3's Reapers Are Invading The Earth Right Now", "How To Buy Your Own Giant Mass Effect Reaper", "The Most Iconic Moments of the Mass Effect Trilogy", "The Moments That Made Us Fall In Love With The Mass Effect Video Games", "The Reapers And The Borgias Make Guinness Top Villains List", "God is real, and it wants us dead: The religious terror of BioWare's biggest games", "Don't Fear the Reapers, Fear Multiculturalism: Canadian Contexts and Ethnic Elisions in Mass Effect", "Top 10 Mind-Blowing Video Game Fan Theories", "7 mind-bending gaming theories that we really want to be true", "The Coolest Mass Effect Reaper You'll See Today", "The Big Picture: 'Mass Effect' Reapers invade Los Santos", "Mass Effect: New Earth Lets You Smell Mass Effect, Experience Mass Relay", https://en.wikipedia.org/w/index.php?title=Reapers_(Mass_Effect)&oldid=999259566, Artificial intelligence characters in video games, Extraterrestrial characters in video games, Creative Commons Attribution-ShareAlike License, In 2014, BioWare published an interview with, A Reaper Destroyer is featured as the antagonist of the, This page was last edited on 9 January 2021, at 07:49. The Reaper War covers the events of the third Mass Effect game. Eventually, he learns that the Reapers use a signal to control their husks and finds a way to co-opt it. However, before the plan could go to effect, Kenson and her team became indoctrinated by the artifact and she and a small team were then later captured by batarians. It turns out … It is discovered by the scientists building the Crucible that, like the Protheans before them, they are missing a critical component called the Catalyst. In Mass Effect 1, it took two whole fleets to destroy a single Reaper, and even then, it took outside intervention (destruction of Saren's Sovereign-possessed husk) to make it vulnerable. The Reapers follow Dr. Garret Bryson's search for the entity that killed the Leviathan of Dis and send forces after Bryson's researchers. In dialogue with Commander Shepard, Sovereign states that they do not refer to themselves by the term "Reapers", but rather it is a name given to them by the Protheans, who lived in the cycle immediately preceding the current one. [9] Reaper ground forces in Mass Effect 3 also include horrific, twisted versions of the series' other extraterrestrial species, including asari, batarians, krogan, turians, and the rachni, a sentient race of telepathic insectoid beings long thought to be extinct. [24], The critical reception of the Reapers is generally favorable. [10] According to Derek Watts, the game's Art Director, the concept of the "Reaper Baby" or Reaper-Human Larva was originally proposed by project director Casey Hudson, and the team decided to reference Sovereign from the first game to tie this creature to the same Reaper visual language. Shop high-quality unique Mass Effect Reapers T-Shirts designed and sold by artists. Having conceded defeat to Shepard, it presents up to three options for activating the Crucible, which will break the Reapers' galactic cycle of extinction forever. Though they are sentient machines, the Reapers have habitable interiors that can transport a crew, either to help spread their indoctrinated slaves or to allow these slaves to tend to them, probably both. Records allow them to track down every settled planet and attack them, harvesting their populations or enslaving them through indoctrination. [10], In the original trilogy, the Reapers' ground forces primarily consist of synthetic-organic creatures who were converted from harvested organic bodies. By 2186, the Reapers had taken Earth, and it was up to … The captured humans are taken to the Collector Base and processed into organic matter to construct a new Reaper modeled on the human form. During the war, the united forces are focused on constructing a massive superweapon, dubbed the Crucible, that could theoretically destroy the Reapers. Cerberus determines that the Reapers are behind this and plans to have Shepard thwart this latest Reaper threat to humanity. [18], In response to the controversy and discontent generated by the endings of Mass Effect 3, on June 26, 2012 BioWare released an Extended Cut as downloadable content, which was intended to clarify the endings and remedy fan concerns.[19]. Almost every villain in the story can be traced back to the Reapers somehow, from Saren Arterius and his master plan to the … Their invasion starts in the Vular system in batarian space and rapidly spreads along the mass relay network. The first step is attempting to secure a krogan-turian alliance by curing the genophage. This mental manipulation is known as indoctrination. A concentrated effort by the fleets of organic races could also destroy a Reaper even if it is at full power. Not all Protheans perished in the genocide: a cadre of elite scientists hidden on Ilos survived by hunkering down into stasis until the danger had passed. The first living Reaper to be witnessed by any living intelligent being after the Protheans became extinct was designated Sovereign by the organic races. Unlike the mass effect relays that they created, … Available information suggests that a single race is harvested during each cycle to produce Reaper Capital Ships; it appears that other space-faring races harvested during the cycle are used to produce Destroyer-class Reapers. After Shepard kills the Illusive Man or convinces him to commit suicide, the Crucible is allowed to dock with the Citadel, where it would then determine the fate of galactic civilization and the Reapers themselves. Mass Effect: The reaper Enigma by Cirrikan the Technomancer reviews. 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