A few enchanted items with "absorb spell" will help boost the Magicka absorption rate up to 100%, fully offsetting all of the Altmers' weaknesses. The Atronach Altmer has the largest magicka pool in the game, but cannot regenerate magicka. Discussion: Mage Character Thread in forums. -10 Strength and Speed Female 1. These gauntlets can be purchased from the Mystic Emporium in the Imperial City, Market District for 7,000 . At early levels this type of mage must rely on Welkynd Stones, absorbed spells, potions, staves, and primitive Alchemy. chevron_left. videogame_asset My games. Having never used Alchemy before, its the basis of the class and inspired it. can be found here (Updated TES Codex).Class Name:Race (If Applicable):Birthsign:Favoured Attributes:Specialty (Magic, Stealth, Combat):Skills:Description:Here's mine (Big surprise, I know, I know ):Class Name: … Range Suggested races: Dark Elf, Wood Elf, Argonian, Khajit. Offensive Spells seem to prove worthy alongside a spellcastingDunmer in battle. The Fortified Magicka does more for the High Elf than it does for the Breton, but it comes at the price of having a weakness to some spells. Create and post your oblivion custom class: I've been working on creating a custom class lately. Their combination of powerful knowledge learned from centuries past and strong, agile physique make them superior warriors and sorcerers of great and powerful magic. This set does an absurd amount of damage and is only further amplified by the DK kit. There is no perfect charecter build! Now that I've gotten my hate out for people posting non-helpful things, I will post what I believe to be a good battlemage build. Oblivion High Elf Character Build. This is an end of sewers save game, so modify how you like! In Oblivion, a magicka boosting birthsign is usually combined with the Altmer's own magicka boost in order to give the player a large pool of magicka. However this advantage is offset by an extreme weakness to magical attacks. Male: Strength -10, Intelligence +10, Speed -10, Female: Strength -10, Intelligence +10, Endurance -10, Skills: +5 Alchemy, +10 Alteration, +5 Conjuration, +10 Destruction, +5 Illusion, +10 Mysticism, Abilities: Fortify Magicka 100 on self, Resist Disease 75% on Self, and weaknesses to fire, lighting, and ice 25% on self, Recommended Class/Birthsign: Mage, Astronach. As a race, the Altmer strive to maintain the appearance of their ancestor race, the Aldmer, primarily through highly selective traditions surrounding marriage and reproduction. Oblivion. The Elder Scrolls IV: Knights of the Nine, https://elderscrolls.fandom.com/wiki/Altmer_(Oblivion)?oldid=3106118. Take your favorite fandoms with you and never miss a beat. Games. each charecter build functions in different ways to suite the class. They're basically relying on stories and tales to build a political cause. To their benefit, however, their years of selective breeding have also provided them with a strong resistance to disease. OK go through all the stuff and then be born under the sign of the Thief. Oblivion's leveling process is a fairly complex process to fully understand (a good starting point is UESP's Leveling page), but essentially it happens because of two aspects of Oblivion's design: The potency of all monsters is tied to your character's level. Sometimes gear can be hard to acquire depending on the build you want to use, that is why I made sure to always include three different setups, the best in slot, advanced and a beginner setup. Classic editor History Comments Share. Resistances to single elements are not as useful as resistance to magic later on. At higher levels, however, this type of mage can be extremely aggressive and extremely resistant to magical attacks. Getting weaker as you level up is known as the "Leveling Problem". Purchasing the Hands of the Atronach heavy gauntlets is advised for Altmeri characters of all classes. In other words, I think the High Elf gets slightly more damage, better stamina sustain, and more survivability. However, they are also somewhat vulnerable to fire, frost and shock." The … All the skills etc. So i would like some input in making a JEDI build for oblivion. Race/Gender: Dark Elf (Dunmer) / Male Reason: Dunmer have 75% resistance to fire, which is really helpful in the planes of Oblivion. These gauntlets add 20% resistances to frost, fire, and shock damage. The Altmer, or High Elves, are a race of elves who inhabit parts of Tamriel. (Probably a mega long shot but im just throwing it out there) Seeing as Gates of Oblivion is taking us back in time to the legendary game Oblivion, it would be fitting to give the first 4 classes some new active skills to play with, then bring out new skills for the other classes in the future. So now continue on and train yourself as directed. Different signs provide varying boosts in magicka with varying risks tied to the boosts. +10 Intelligence 2. Edit. -10 Strength and Endurance (assign shortcuts for both sets) Get some invisibility rings and robes (or enchant them) (but don't go over 90% invisibility), if your a low level get invisibility potions, this will allow you to avoid combat and sneak through dungeons. Recently added 26 View all 1,181. You can make a mage with any race really, though High Elf and Breton are the best. close. However, Altmer are among the most intelligent and magically-inclined races on Nirn, surpassing even the Bretons in magical aptitude. A solid character build I’d recommend is a high elf with major skills that reflect a battle mage. Or create your own class but with all the same things as Battlemage except combat being your primary. chevron_right. This video is part of a project to restore all 21 Oblivion classes in Skyrim using the Ordinator perk mod (plus other build-specific mods). Mods. Sounds like you need to do a stealth playthrough because stealth and archery are better than you give it credit for :P If you're looking for interesting ways though, try a monk/brawler build (use restoration, hand to hand, and no armor, except for the light armor uniform for the Arena) or a Witchhunter build (bow-using mage with the goal of focusing around a Bound Bow spell - also try … For your birthsign pick either the Mage or the Apprentice. Although any race has the potential to be ultimate, here are some specific recommendations. Destruction, blade, block, light/heavy armor, conjuration, restoration, and maybe a stealth skill or something you like to add. Currently: High Elf :: Atronarch Intelligens + Willpower Blade Athletics Mysticism Alteration Destruction Restoration Nonetheless, I would always recommend getting the best setup like described in the build… Elder Scrolls is a FANDOM Games Community. "Altmer") Birthsign: The Apprentice/The Mage Class: (create a custom class and assign it a name of your choosing) Class Attributes: Intelligence, Willpower Specialization: Mage Major Skills: #) skill (skill type- governing attribute) 1) Alchemy (magic- Intelligence) 2) Restoration (magic- Willpower) The larger the magicka boost the larger the risk or setback. Dunmer are proficient in archery, Destruction magic and swordsmanship. Without the health boosting skills these mages can die in one hit if a spell is either cast at them, or reflected back at them. The Altmer, or High Elves, are a … Take your favorite fandoms with you and never miss a beat. They start with the most magicka and it’s uphill from there They are among the tallest of the humanoid races, taller than most humans and even most other meri races. Nonetheless, I would always recommend getting the best setup like described in the build… When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Then select Battlemage class if your primary magic. 1) start game as high elf (optional, for +150 magicka) 2) choose Astronach birthsign (for 50 spell absorption) 3) get to level 30 (recommended) 4) find these items: - Necklace of swords or Amulet of axes (for 33% reflect damage) - Ring of iron fist (for 33% reflect damage) - Escutheon of Chorrol (quest reward shield, for 35% reflect damage) Male 1. The Mage Altmers with this stone provides a high elf with slightly more magicka than a Breton/Mage. MAGE. I can tell you the perfect charecter builds though. I've played as a High Elf (weakness to magika, 50% magika increase) with the Apprentice birthsign (even more magika, 50% more weakness to magic) quite a few times, so it's certainly possible. If you want to play the resistance is better for Atronach game, PLEASE at least use Breton, because they get +50 Fortify Magicka racial bonus. Use dagger with a bow secondary, because they have x5 and x3 backstab damage multipliers when sneaking. Firstly, you must choose your race. View all games. They are just as distrusting and disdainful of other races as they are to other Dark Elves. Choosing races based on their Greater Powers is inadvisable, because frankly, being an ultimate character skilled in all magic means that you … False God’s Devotion: Amazing set for magicka dragonknight, giving us some much needed cost reduction on the 5 piece as well as our minor slayer bonus to increase our damage against dungeon and trial monsters. "Also known as "Altmer" in their homeland of Summerset Isle, the High Elves are the most strongly gifted in the arcane arts of all the races. Tip: Be a High Elf en choose Apprentice as Birthsign train en get your restoration up so you don't have to be less of your weakness Left by N0cturnal Mage on Jan 11, 2007 5:09 AM # Oblivion : How to make an unbeatable, invulnerable, immortal mage. They hail from the Summerset Isle, are one of the ten default playable races, and are primarily known for their enhanced magical abilities.